Questbook

For this project, I designed a playful mobile app that encourages kids to get outside by completing a set number of weekly tasks to earn rewards. Inspired by game-like progression, I used bright colours, soft shapes, and friendly typography to create an engaging, age-appropriate interface. The design focuses on simple navigation and a sense of adventure through progress-based visuals, helping users feel motivated as they move forward. This project highlights my ability to design for a specific audience while balancing fun, functionality, and clear user experience.

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